6DOF Head Tracking
The following demo works with SeeingMachines FaceAPI in openFrameworks controlling a Mario avatar. It also has some really poor gesture recognition (and learning but it’s not shown here), though a threshold on the rotation DOF would have produced better results …
Keyframe based modeling
Playing with MSERs in trying to implement an algorithm for feature-based object tracking. The algorithm first finds MSERs, warps them to circles, describes them with a SIFT descriptor, and then indexes keyframes of sift vectors by using vocabulary trees. Of …
Microsoft Kinect
This is big. In less than a week, the Kinect has been hacked and ported for windows, osx, linux, java and processing, max/msp (almost), and flash…
Much much more to come: …