Month: November 2010

6DOF Head Tracking

The following demo works with SeeingMachines FaceAPI in openFrameworks controlling a Mario avatar.  It also has some really poor gesture recognition (and learning but it’s not shown here), though a threshold on the rotation DOF would have produced better results …

Keyframe based modeling

Playing with MSERs in trying to implement an algorithm for feature-based object tracking.  The algorithm first finds MSERs, warps them to circles, describes them with a SIFT descriptor, and then indexes keyframes of sift vectors by using vocabulary trees.   Of …

Microsoft Kinect

This is big.  In less than a week, the Kinect has been hacked and ported for windows, osx, linux, java and processing, max/msp (almost), and flash…

Much much more to come: