Archived entries for Uncategorized

Oh, the Places You’ll Go!

Oh, the Places You’ll Go!


Congratulations!Today is your day.You're off to Great Places!You're off and away! You have brains in your head.You have feet in your shoesYou can steer yourselfany direction you choose.You're on your own. And you know what you know.And YOU are the guy who'll decide where to go. You'll look up and down streets. Look 'em over with care.About some you will say, "I don't choose to go there."With your head full of brains and your shoes full of feet,you're too smart to go down any not-so-good street. And you may not find anyyou'll want to go down.In that case, of course,you'll head straight out of town. It's opener therein the wide open air. Out there things can happenand frequently doto people as brainyand footsy as you. And when things start to happen,don't worry. Don't stew.Just go right along.You'll start happening too. OH!THE PLACES YOU'LL GO! You'll be on your way up!You'll be seeing great sights!You'll join the high flierswho soar to high heights. You won't lag behind, because you'll have the speed.You'll pass the whole gang and you'll soon take the lead.Wherever you fly, you'll be the best of the best.Wherever you go, you will top all the rest. Except when you don' tBecause, sometimes, you won't. I'm sorry to say sobut, sadly, it's trueand Hang-upscan happen to you. You can get all hung upin a prickle-ly perch.And your gang will fly on.You'll be left in a Lurch. You'll come down from the Lurchwith an unpleasant bump.And the chances are, then,that you'll be in a Slump. And when you're in a Slump,you're not in for much fun.Un-slumping yourselfis not easily done. You will come to a place where the streets are not marked.Some windows are lighted. But mostly they're darked.A place you could sprain both you elbow and chin!Do you dare to stay out? Do you dare to go in?How much can you lose? How much can you win? And IF you go in, should you turn left or right...or right-and-three-quarters? Or, maybe, not quite?Or go around back and sneak in from behind?Simple it's not, I'm afraid you will find,for a mind-maker-upper to make up his mind. You can get so confusedthat you'll start in to racedown long wiggled roads at a break-necking paceand grind on for miles across weirdish wild space,headed, I fear, toward a most useless place. The Waiting Place......for people just waiting.Waiting for a train to goor a bus to come, or a plane to goor the mail to come, or the rain to goor the phone to ring, or the snow to snowor waiting around for a Yes or a Noor waiting for their hair to grow.Everyone is just waiting. Waiting for the fish to biteor waiting for wind to fly a kiteor waiting around for Friday nightor waiting, perhaps, for their Uncle Jakeor a pot to boil, or a Better Breakor a sting of pearls, or a pair of pantsor a wig with curls, or Another Chance.Everyone is just waiting. NO!That's not for you! Somehow you'll escapeall that waiting and staying.You'll find the bright placeswhere Boom Bands are playing. With banner flip-flapping,once more you'll ride high!Ready for anything under the sky.Ready because you're that kind of a guy! Oh, the places you'll go! There is fun to be done!There are points to be scored. there are games to be won.And the magical things you can do with that ballwill make you the winning-est winner of all.Fame! You'll be famous as famous can be,with the whole wide world watching you win on TV. Except when they don't.Because, sometimes, they won't. I'm afraid that some timesyou'll play lonely games too.Games you can't win'cause you'll play against you. All Alone!Whether you like it or not,Alone will be somethingyou'll be quite a lot. And when you're alone, there's a very good chanceyou'll meet things that scare you right out of your pants.There are some, down the road between hither and yon,that can scare you so much you won't want to go on. But on you will gothough the weather be foulOn you will gothough your enemies prowlOn you will gothough the Hakken-Kraks howlOnward up manya frightening creek,though your arms may get soreand your sneakers may leak. On and on you will hikeand I know you'll hike farand face up to your problemswhatever they are. You'll get mixed up, of course,as you already know.You'll get mixed upwith many strange birds as you go.So be sure when you step.Step with care and great tactand remember that Life'sa Great Balancing Act.Just never forget to be dexterous and deft.And never mix up your right foot with your left. And will you succeed?Yes! You will, indeed!(98 and 3 / 4 percent guaranteed.) KID, YOU'LL MOVE MOUNTAINS! So...be your name Buxbaum or Bixby or Brayor Mordecai Ali Van Allen O'Shea,you're off to Great Places!Today is your day!Your mountain is waiting.So...get on your way!
---Dr. Seuss

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Sun Ra


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GUT

Terry Riley
In C


Performing Directions:

All performers play from the same page of 53 melodic patterns played in sequence. Any number of any kind of instruments can play. A group of about 35 is desired if possible but smaller or larger groups will work. If vocalist(s) join in they can use any vowel and consonant sounds they like.

Patterns are to be played consecutively with each performer having the freedom to determine how many times he or she will repeat each pattern before moving on to the next. There is no fixed rule as to the number of repetitions a pattern may have, however, since performances normally average between 45 minutes and an hour and a half, it can be assumed that one would repeat each pattern from somewhere between 45 seconds and a minute and a half or longer.

It is very important that performers listen very carefully to one another and this means occasionally to drop out and listen. As an ensemble, it is very desirable to play very softly as well as very loudly and to try to diminuendo and crescendo together.

Each pattern can be played in unison or canonically in any alignment with itself or with its neighboring patterns. One of the joys of IN C is the interaction of the players in polyrhythmic combinations that spontaneously arise between patterns. Some quite fantastic shapes will arise and disintegrate as the group moves through the piece when it is properly played.

It is important not to hurry from pattern to pattern but to stay on a pattern long enough to interlock with other patterns being played. As the performance progresses, performers should stay within 2 or 3 patterns of each other. It is important not to race too far ahead or to lag too far behind.

The ensemble can be aided by the means of an eighth note pulse played on the high c’s of the piano or on a mallet instrument. It is also possible to use improvised percussion in strict rhythm (drum set, cymbals, bells, etc.), if it is carefully done and doesn’t overpower the ensemble. All performers must play strictly in rhythm and it is essential that everyone play each pattern carefully. It is advised to rehearse patterns in unison before attempting to play the piece, to determine that everyone is playing correctly.

WHY? someone brilliant once asked me…

From chaos comes order. Seemingly random, yet actually probable.

A model for the stock market perhaps?

Ever see the film PI? I’m a few steps from trephaning.

So how does this relate? To model reality in a computer, formulas, probability distributions, sequences, data, etc… are needed. To recreate reality, a Grand Unified Theory if you will, is needed. Baby steps.

Taken from the GEB, a dialogue by J. M. Jauch called “Are Quanta Real?“:


SALVATI: Suppose I give you two sequences of numbers, such as
7 8 5 3 9 8 1 6 3 3 9 7 4 4 8 3 0 9 6 1 5 6 6 0 8 4
and
1, -1/3, +1/5, -1/7, +1/9, -1/11, +1/13, …

If I asked you, Simplicio, What the next number of the first sequence is, what would you say?

Simplicio cannot say what the first sequence is but obviously can for the second. The first however, is in fact constructed by law. Even more bizarre is that there is a direct correlation between these two sequences. That is, the first sequence is the decimal expansion of the summation of the second (pi/4).

Alot of this can be summed up in what Computer Scientists try to achieve in creating Virtual Reality. In goes for all research, but Computer Science is very a tangible example. Consider the world around you, and then, consider the Matrix. It was a brilliant concept that accurately understood the thesis behind a Computer Mentality or Computer Reality. In a friend’s research, they said that we would one day look at our television and the reality tv shows we see would be indistinguishable from Computer Graphics. This goes for everything in reality though and not just still frames of graphics. The motion, lighting, sound, language, semantics, physics, biology, chemistry, etc…

Will we ever understand the world enough to create a synthetic model? Are we already in a synthetic world? What is reality to you? to a Christian? to God? to a cat? Does a cat percieve the same world? Will my cat ever understand what a shadow is? Will Lucky Larry get his money? Will I ever fall asleep?

Parag.

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Pastor Fred

This is brilliant.

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Lucky Larry

Read this now

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Tropicalia


Tom Ze.

In an interview by Josh Kun:

Zé conspired with Caetano Veloso, Gilberto Gil, Os Mutantes, and others to pummel Afro-Brazilian folk with hallucinatory psych-rock, embrace Carmen Miranda while drinking Coca-Cola, and pledge allegiance to Carnaval while butchering the national anthem on live TV (ahem, before Woodstock). It was all a riff on what the Brazilian modernist poet Oswald de Andrade called cultural cannibalism: devour all the First World pop you can find, grind it up with local teeth, then spit it up transformed.


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The Echo Nest

Brian Whitman, Ph.D. MIT Media Lab: Music, Mind, Machine. On the subject of the Eigenradio.


All those stations, playing all that music, all the time… Who has enough time in the day to listen to them all? Eigenradio plays only the most important frequencies, only the beats with the highest entropy. If you took a bunch of music and asked it, “Music, what are you, really?” you’d hear Eigenradio singing back at you. Eigenradio makes its optimal music by analyzing in real time dozens of radio stations at once. When our bank of computers has heard enough music, it will go to work on making more just like it. What you hear on Eigenradio is the best of New Music, distilled and de-correlated. One song on Eigneradio is worth at least twenty songs on old radio. This season, as a present to friends worldwide, our system listened to as much Christmas music as it could handle. When it was done it synthesized these sixteen new timeless classics.


Get the Christmas album

Try it out

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