- Categories:
- computer vision, technology, visual cognition
The following demo works with SeeingMachines FaceAPI in openFrameworks controlling a Mario avatar. It also has some really poor gesture recognition (and learning but it’s not shown here), though a threshold on the rotation DOF would have produced better results for the simple task of looking up/down left/right gestures.
6DOF Head Tracking from pkmital on Vimeo.
interfacing seeingmachines faceapi with openFrameworks to control a 3D mario avatar
This is just with the non-commercial license. The full commercial license (~$3000?) gives you access to lip/mouth tracking and eye-brows, as well as much more flexibility in how to use their api with different/multiple cameras and accessing image data.
Of course, there are other initiatives at producing similar results. Mutual information based template trackers, for instance, seem to be state-of-art. Take a look at recent work by Panin and Knoll using OpenTL:
I imagine a lot of people would like this technology.