I’ve been working on developing a method for automatic head-pose tracking, and along the way have come to model facial appearances. I start by initializing a facial bounding box using the Viola-Jones detector, a well known and robust detector used …
The following demo works with SeeingMachines FaceAPI in openFrameworks controlling a Mario avatar. It also has some really poor gesture recognition (and learning but it’s not shown here), though a threshold on the rotation DOF would have produced better results …
‘Memory’ is an augmented installation of a neural network by Parag K Mital & Agelos Papadakis.
hand blown glass, galvanized metal chain, projection, cameras; 1.5m x …
I’ve recently finished up a project in collaboration with a Glass Artist, Agelos Papadakis. We built a structure of 25 glass neurons the size of a face and chainded them together in a 3x3x5 meter sculpture. We had 2 cameras …
Working with Agelos Papadakis, this installation will investigate interactivity, agency, and memory within an installation space. Can an art piece evolve and contain the memory of its participants? Is reaction simply a side-effect of art or *the* effect?
My students for the Digital Media Studio Project here at the University of Edinburgh have asked me to present a small workshop on using some aspects of the Processing.org environment. I’ve worked up something and thought I could share it …