I discuss Hypersurfaces, computational arts, my PhD work on audiovisual scene synthesis, perception, Machine Learning, GANs, NFTs, crypto, simulated realities, video games, the merger of it all, and journeys with Mochi on the R Mochi Poqcast:
During the Fall of 2020, I had the honor of teaching a new course at the University of California in Los Angeles (UCLA) Department of Design Media Arts (DMA) entitled “Cultural Appropriation with Machine Learning”. This provocatively titled course came together …
NFTs, or non-fungible tokens are data stored on the blockchain that certifies and records transactions associated with a digital asset. Effectively, they are certificates of authenticity of digital assets traded on blockchain-based exchanges that have spurred an economy of scarcity …
I had a chance to incorporate some udpates into Memory Mosaic, an iOS app I started developing during my PhD in Audiovisual Scene Synthesis. The app organizes sound in real-time and clusters them based on similarity. Using the microphone on …
I’ve updated C.A.R.P.E., a graphical tool for visualizing eye-movements and processing audio/video, to include a graphical timeline (thanks to ofxTimeline by James George/YCAM), support for audio playback/scrubbing (using pkmAudioWaveform), audio saving, and various bug fixes. This release has changed …